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Jump to: Equipment -
Regulations
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NOTE: As we are still in the process of designing courses
and gaining approval, some disciplines may be altered
and/or gear requirements may change.
Significant time penalties will be applied for breach
any of the following requirements:
Compulsory team equipment must be carried at all times
by teams.
• First aid kit
• Matches
• Knife
• Southern Hemisphere compass
• Map
• Cellphone in dry bag
• Poly-pro or similar top and bottom
• Fleece or similar top
• Fleece or wool hat
• Whistle
• Headlamp or torch
• Water proof top and bottom
• Gloves
• Survival blanket |
• Life jacket
• Paddle
• Spray deck
• Positive flotation device within the kayak i.e. Air
bags, watertight compartments or polystyrene
• Duct tape
• Helmet (River only)
Each team must carry a throw bag with 8m of water rescue rope
• Helmet
• Front and rear light
• Spare tube, repair kit and pump
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Only four person mixed teams who compete in more than
one event qualify for series points. Points are allocated
on the team results in each event. The team who have
gathered the most points at the end of the series win
the title. Two members from the original four person
mixed team must compete in each event to qualify for
points.
To the team with the most points gathered over all
six events held in Australia and New Zealand. Teams
must compete in a min of one NZ and Australian event
to qualify for the title.
The event series may be modified or cancelled at any
time by the organisers due to bad weather, security
or other unforeseen circumstances deemed suitable by
the race director.
Competitors must follow the course designed by the
race director, and must comply with the spirit of the
competition. Any team found off the course without any
suitable explanation could lead to severe penalties
or disqualification.
The course is made up of checkpoints that
competitors must pass as a whole team. A checkpoint
is usually manned by event officials, but can also be
remote and unmanned. A transition area is not only a
checkpoint, but also an assistance area where the teams
meet their support crew and can aid their team to change
discipline, give medical care food and supplies. Checkpoints
are noted on competitors and assistants notes.
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Each team member must be present at a checkpoint
to check in on arrival and check out on departure with the
officials. The reference time is the time calculated when
the last member of the team has crossed through the checkpoint.n
case of a remote and unmanned checkpoint, team must follow
the instruction given to them at the briefing. e.g.: record
a password/number in order to prove their passage.
Missing a checkpoint will result in the team being excluded
from being ranked.
Teams must follow the instructions given by officials responsible
for the checkpoints.
The organisation reserves the right to impose
cut-off times on sections of the race, for logistical and
safety reasons, at any time.
An alternative route will be put in place for the teams who
haven't made cut off times. This route is set in advance and
must be followed. Subsequent cut-off times will also be put
in place for that altered course.
Cut-off times will be announced at the briefing, and notified
on the competitors' instructions.
The 24 Hour Adventure Series is a competition
for teams of 2 and 4 persons and relay teams (5-12) with one
assistant minimum.
The team must have an appointed leader who will be the interface
with the organisation.
• He /She receives information, instructions and will
be notified about any kind of decision taken by the organisation.
• He/She will advise the organisation of matters such
as withdrawal of a team member, or the entire team, or be
the spokesman for any complaints or protests.
• He/She is also responsible overall for the entire
team, including the support crew.
Two team members must be able to navigate with compass, altimeter
and topographic map, at night and in varying weather conditions.
The entire team must have experience in remote backcountry
expedition.
All team members are to remain together at all times. Team
members must be with in 100m of each other at all times.
If a team member is injured and unable to continue one team
member must remain with the injured party while the others
inform the closest official of the situation.
If a member of a two person team becomes injured the other
member must remain with the injured party until another team
pass by and can be informed of the injured party's situation
which they will in turn pass onto the nearest official.
For safety purposes, all competitors must:
• Know how to swim
• Be confident while paddling a Grade 2 river.
• Attend race briefing.
• Must have trained sufficiently to complete a 20 - 30
hour non-stop adventure race competition such as The 24 Hour
Adventure Race Series.
Each Competitor enters under their own responsibility.
He/she alone can judge whether they should articipate in the
event, start and continue to the finish line. Nevertheless,
the organisation reserves the right, after consulting a doctor,
or for any other reason deemed suitable by the jury, to forbid
a competitor, or a team, from setting off on or continuing
on the course.
The organisation is not responsible for the behaviour of competitors
or assistants infringing the laws of the country.
Competitors must be fully aware of the risks they run by entering
The 24 Hour Adventure Race Series. They will release the organisation
of all criminal or civil responsibility in case of personal
accident or damage to property during the event.
24 Hour Series relay teams can consist of teams
from 5-12 participants. A minimum of two and a maximum of
four team members must complete each leg of the race together.
Team members may participate in more than one
leg if they wish. Members are not fixed to any one leg and
may change during the event.
If a member withdraws form their leg the team
may only continue if there are two members willing to complete
that leg.
The entire team is not required at each transition.
Only the team members who are participating in the following
leg are required to be at transitions. Relay teams must inform
the official at the transition which members are undertaking
the following leg before departing the transition area.
Assistant teams (also called support crew) are
obligatory for 24 hour events and must include at least one
assistant. All assistants must be registered with the organisation.
Assistants will supply their team with food
and will be responsible for the transport of the required
equipment to the different checkpoints and equipment changes.
They will also assure maintenance of the mountain bikes, kayaks
and of any other equipment.
Assistants must remain in or near the campsites
at all times so that they can be contacted if necessary.
NOTE: At transition areas, there will be a notice
board that assistants must check on a regular basis. The notice
board will be situated at the checkpoint, and it is the assistant's
responsibility to transmit any new information posted on the
board to the team. This may include change of course, timing,
or other such details.
Communication by radio, cell phone or satellite
phone with the team is strictly forbidden except in emergencies.
Assistants will be directed by the organisers
and may be requested to provide some assistance at times.
Each assistant crew will have to carry tents, sleeping bags,
various gear and equipment, and food for themselves and competitors.
Assistants will have to erect their camp in
the areas indicated by the organisation.
Assistance to the teams is available only at
designated checkpoints and only within a 100-metre radius
around these checkpoints. All outside help is prohibited between
designated checkpoints.
Competitors and assistants are not allowed to
make provisions for airborne assistance. Similarly, no dropping,
or prior siting of food or equipment is allowed.
Each crew must have a first aid kit as indicated
in the annex of these rules.
The organisation will start a chronometer at
the start of the race. Times will be recorded at manned checkpoints,
and when the teams cross the finish line.
When a team decide to rest at a checkpoint,
the watch doesn't stop.
Certain no go areas may be created for safety
purposes or for any other reason judged valid by the organisation.
The no go areas or time periods will apply equally to all
teams.
Ranking is based on finish line times. The winning
team will be the first whole team to have completed the entire
race in the shortest time (as long as the team didn't infringe
the race rules and regulations).
Teams can only be ranked when:
• All members have crossed the finish
line,
• Teams have completed the entire course,
• Teams have not been assisted in any way (transport
by support crew or organisation).
Teams can also be unranked after decision taken
by the jury.
Prizes will be issued to the first placed team
in each category at the prize-giving following the event.
Spot prizes and other awards will be attributed to teams without
considering ranking, or to team members, assistants or any
other accompanying persons.
A race jury will view any legitimate protest.
All protests must be filed in writing with the organisers
within one hour of finishing the event.
The jury has the right to impose penalties,
or add bonuses to the team times.
Jury consists of two members of the organisation,
a media representative and an official.
Official ranking and results of The 24 Hour
Adventure Race Series will be announced during the prize giving.
• Disqualification will occur for
• Unfair behaviour
• Use of unauthorised equipment e.g. GPS etc
• Abandonment of a team member during a section of the
race
• Non assistance to person in danger
• Use of performance enhancing drugs
• Use of unauthorised course
• The organisation reserves the right to allocate a
time penalty:
• Missing of any mandatory equipment at control points
- 2hrs
• Not completing abseil
• Any breaches of rules and regulations
• This list is not exhaustive.
In case of withdrawal of a competitor, or an
entire team, the team captain must inform the organisation
by any means available and in the shortest possible time.
Failure to do so might result in a search and
rescue operation and could lead to the financial responsibility
of the competitor/team who has not taken the necessary precautions
to provide information as to its whereabouts.
Non fulfillment of this clause could also irrevocably
disqualify the competitor/team from competing in any future
The 24 Hour Adventure Race Series. A competitor/team who is
disqualified, or has withdrawn will not be allowed back on
the course. The organisation is not responsible for a competitor/team
who has withdrawn.
The bibs provided by the organisation must be
worn at all times on the outside of all clothing, excluding
life jackets. Teams will not be allowed to progress without
bibs. Teams not conforming with bib rules will be penalised
at the race director’s discretion.
Bibs cannot be modified in any way (marked,
cut, glued...).
All bibs must be returned to the finish line
immediately after race completion. Any team not returning
their bibs will be charged for their replacement and not eligible
for any prizes and series points.
A team of various officials, safety officers,
mountain guides, and medical personnel assists the organisation.
Team members and assistants must respect the
security instructions given by the officials and must also
follow their decisions regarding health, security, or for
any other reason they deem suitable.
Any abuse towards a member of the organisation's
team will entail severe sanctions.
Should a team or a competitor withdraw during
the race, the team captain must notify the organisation official
team in the shortest possible time.
All participants compete at their own risk and
the organisers will not accept liability for any personal
accident or injury during the event.
A liability form must be completed and signed
by all competitors. All international competitors must be
covered by personal medical insurance.
Before the race, registered teams will receive
information with instructions regarding the time schedule
as well as the location of the registration.
Registration dates are the Thursday and Friday
prior to the event.
A team will not be able to start the race unless:
• The registration forms have been fully
completed by each team member,
• The entry fees have been paid,
• The team has met the minimum requirement (gear and
skills).
The organisation will provide team members with
additional stickers, and any other advertising provided by
the organisation's sponsors. In case of absolute necessity,
a team member can be replaced at the registration as long
as the new team member meets the required criteria concerning
knowledge of different disciplines e.g. kayak and can provide
a complete registration form, with all the certificates required.
Entry fees for the Arrow International 24 Hour
Adventure Race Series are $225 per open competitor and $95
per relay competitor. Entry includes one meal ticket and race
top per entry.
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